COMMANDER · DECK
@TerryBananas · 2025-04-24
DECK $
$2,111.16
MYTHIC
9
RARE
45
UNCOMMON
23
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
13 cardsInstant
16 cardsLand
31 cardsMONEY CARDS·68 CARDS·$1,679.72
Sign in to save your threshold.
Creature
9 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
11 cardsInstant
15 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Windfall + Tainted Strike + Nekusar, the Mindrazer: early arguably two-card combo, for four mana or less
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Windfall + Tainted Strike + Nekusar, the Mindrazer — Bracket 3, early arguably two-card combo, for four mana or less
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic28
Basic11
Island9
Swamp9
Mountain8
Instant19
Artifact17
Phyrexian2
Construct1
Equipment1
God1
Horror1
Sorcery13
Creature11
Phyrexian3
Human2
Rogue2
Zombie2
Archer1
Assassin1
Construct1
Faerie1
God1
Horror1
Orc1
Praetor1
Spirit1
Wizard1
Outlaws3
Party3
Enchantment7
Legends9
Historic23
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Each opponent loses the game
Each opponent loses the game
Infinite self-millNear-infinite storm count
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent