COMMANDER · DECK
B4 Trelasarra
Bracket 3 · Upgraded@kingofthekarps · 2026-10-07
DECK $
$1,085.77
MYTHIC
14
RARE
57
UNCOMMON
28
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
3 cardsInstant
13 cardsLand
25 cardsSIDEBOARD1 CARD
Artifact
1 cardsMAYBE21 CARDS
Creature
8 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
4 cardsInstant
3 cardsLand
2 cardsMONEY CARDS·73 CARDS·$853.91
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Planeswalker
2 cardsCreature
23 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
3 cardsInstant
14 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Spike Feeder + Cleric Class: early arguably two-card combo, with no mana to spend
- Cleric Class + Walking Ballista: early arguably two-card combo, with no mana to spend
- Spike Feeder + Heliod, Sun-Crowned: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Spike Feeder + Cleric Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Cleric Class + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Spike Feeder + Heliod, Sun-Crowned — Bracket 3, early arguably two-card combo, with no mana to spend
- Spike Feeder + Archangel of Thune — Bracket 3, early arguably two-card combo, with no mana to spend
- Archangel of Thune + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Forest9
Plains9
Human1
Town1
Warlock1
Creature28
Cleric9
Human7
Cat3
Angel2
Elf2
Halfling2
Soldier2
Bird1
Centaur1
Citizen1
Construct1
Dragon1
Druid1
God1
Monk1
Mutant1
Ninja1
Ooze1
Plant1
Shaman1
Spike1
Spirit1
Troll1
Turtle1
Warlock1
Warrior1
Outlaws1
Party10
Artifact13
Equipment4
Construct1
Soldier1
Spacecraft1
Instant13
Enchantment9
Aura1
Class1
God1
Sorcery5
Druid1
Troll1
Planeswalker2
Ajani2
Legends14
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite creature tokensInfinite +1/+1 counters on a creatureInfinite lifegain triggersInfinite lifegain
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on a creature
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on a creatureInfinite creature tokens
Infinite ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokensInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers