COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
45 cardsEnchantment
5 cardsArtifact
3 cardsInstant
6 cardsLand
37 cardsMONEY CARDS·52 CARDS·$395.90
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Planeswalker
1 cardsCreature
21 cardsEnchantment
4 cardsArtifact
2 cardsInstant
4 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Heliod, Sun-Crowned + Walking Ballista: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature47
Human8
Elf6
Druid5
Wizard5
Construct3
Elemental3
Horror3
Hydra3
Merfolk3
Phyrexian3
Warrior3
Angel2
Bird2
Fungus2
Knight2
Ooze2
Shaman2
Snake2
Soldier2
Vampire2
Aetherborn1
Cleric1
Demigod1
Elephant1
God1
Illusion1
Incarnation1
Monk1
Ranger1
Rhino1
Shapeshifter1
Squid1
Treefolk1
Unicorn1
Party9
Land37
Nonbasic33
Basic4
Forest5
Island4
Plains4
Swamp4
Enchantment7
Demigod1
God1
Artifact6
Construct3
Instant6
Planeswalker2
Ajani1
Nissa1
Legends20
Historic25
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite card drawNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite creature tokensInfinite ETBInfinite +1/+1 counters on most creatures you control
Win the game at the beginning of your next upkeep
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite +1/+1 counters on creatures you control
Win the game at the beginning of your next upkeep
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers