MetaMox
COMMANDER · DECK

Titania, Protector of Tits

Bracket 3 · Upgraded
2020-06-23
DECK $
$383.47
MYTHIC
6
RARE
35
UNCOMMON
21
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

22 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

13 cards

Instant

8 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
  • and 9 more combos that bear on the bracket, listed below
CURVE
1071102183947576+
COLOR
G: 72 pipsC: 122 pips
TYPES
Land40
Nonbasic14
Basic26
Forest26
Desert1
Creature23
Elf5
Human4
Shaman4
Druid3
Elemental3
Snake3
Beast2
Avatar1
Centaur1
Cleric1
Dinosaur1
Dryad1
Hydra1
Merfolk1
Monk1
Nymph1
Ooze1
Scout1
Sorcerer1
Wizard1
Party2
Sorcery13
Enchantment11
Centaur1
Dryad1
Nymph1
Saga1
Artifact8
Equipment1
Instant8
Legends6
Historic13
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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