COMMANDER · DECK
Sin Lands
Bracket 4 · Optimized@Gekix · 2026-09-30
DECK $
$4,560.19
MYTHIC
11
RARE
56
UNCOMMON
17
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
8 cardsArtifact
1 cardsSorcery
16 cardsInstant
34 cardsLand
40 cardsMONEY CARDS·87 CARDS·$3,644.07
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Creature
7 cardsArtifact
1 cardsSorcery
14 cardsInstant
29 cardsLand
36 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Glacial Chasm + Icetill Explorer: locks the table
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land41
Nonbasic35
Basic6
Forest9
Island8
Swamp8
Cave1
Dryad1
Urza's1
Instant34
Sorcery16
Creature9
Avatar1
Beast1
Detective1
Dragon1
Dryad1
Elder1
Elf1
Forest1
Illusion1
Insect1
Leviathan1
Merfolk1
Plant1
Rebel1
Scout1
Shapeshifter1
Wizard1
Party1
Artifact1
Legends6
Historic7
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Draw the gameEach opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game