MetaMox
COMMANDER · DECK

Kinnan Bonder Prodigy

Bracket 4 · Optimized
2020-06-19
Kinnan, Bonder Prodigy
DECK $
$873.19
MYTHIC
11
RARE
38
UNCOMMON
16
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

28 cards

Enchantment

2 cards

Artifact

14 cards

Sorcery

7 cards

Instant

8 cards

Land

23 cards
MONEY CARDS·53 CARDS·$688.81
Sign in to save your threshold.

Planeswalker

2 cards

Creature

15 cards

Enchantment

2 cards

Artifact

4 cards

Sorcery

6 cards

Instant

8 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real: early two-card combo, with no mana to spend
  • Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Kinnan, Bonder Prodigy + Sylvan Caryatid + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • and 11 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
CURVE
20171212163240536+
COLOR
U: 29 pipsG: 33 pipsC: 77 pips
TYPES
Land38
Nonbasic21
Basic17
Forest11
Island10
Creature29
Elf10
Druid9
Human7
Wizard6
Shaman2
Artificer1
Beast1
Bird1
Construct1
Elder1
Eldrazi1
Elemental1
Faerie1
Giant1
Horror1
Merfolk1
Phyrexian1
Plant1
Scarecrow1
Spirit1
Party6
Artifact19
Construct1
Equipment1
Horror1
Phyrexian1
Scarecrow1
Instant8
Sorcery7
Enchantment2
Aura2
Planeswalker2
Jace1
Oko1
Legends11
Historic28
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite green manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Group
Color
View