COMMANDER · DECK
2020-05-06
DECK $
$718.94
MYTHIC
3
RARE
37
UNCOMMON
22
COMMON
38
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
11 cardsInstant
30 cardsLand
12 cardsMONEY CARDS·64 CARDS·$567.37
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Planeswalker
1 cardsCreature
9 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
9 cardsInstant
27 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
- Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Instant30
Land30
Nonbasic8
Basic22
Swamp7
Island6
Plains6
Mountain5
Creature12
Wizard8
Human7
Cleric2
Zombie2
Bird1
Cat1
Horror1
Merfolk1
Rogue1
Outlaws1
Party11
Sorcery11
Enchantment8
Artifact7
Planeswalker2
Jace1
Narset1
Legends6
Historic13
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens