COMMANDER · DECK
2020-05-28
DECK $
$1,538.32
MYTHIC
13
RARE
49
UNCOMMON
23
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
25 cardsEnchantment
16 cardsArtifact
2 cardsSorcery
7 cardsInstant
13 cardsLand
25 cardsSIDEBOARD8 CARDS
Creature
5 cardsEnchantment
3 cardsMONEY CARDS·61 CARDS·$1,219.22
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Planeswalker
2 cardsCreature
15 cardsEnchantment
15 cardsArtifact
1 cardsSorcery
6 cardsInstant
8 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Web of Inertia + Rest in Peace: locks the table
- Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Epicure of Blood: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Web of Inertia + Rest in Peace — Bracket 3, locks the table
- Exquisite Blood + Cliffhaven Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Epicure of Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Island8
Plains8
Swamp8
Creature26
Human6
Vampire5
Advisor3
Ally3
Cleric3
Soldier3
Angel2
Cat2
Knight2
Monk2
Spirit2
Bat1
Beast1
Giant1
God1
Golem1
Horse1
Phyrexian1
Rhino1
Rogue1
Sphinx1
Wall1
Warrior1
Wizard1
Zombie1
Outlaws1
Party6
Enchantment17
Aura1
Faerie1
God1
Instant13
Sorcery7
Artifact4
Golem1
Sphinx1
Planeswalker2
Ajani1
Ashiok1
Legends10
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableYou can't be attackedLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
+ 85 CARDS NOT IN PRECON
+ Ajani, Strength of the Pride+ Ancient Tomb+ Angelic Accord+ Archangel of Thune+ Ashiok, Dream Render+ Aurification+ Authority of the Consuls+ Bitterblossom+ Blind Obedience+ Bloodchief Ascension+ Bloodthirsty Aerialist+ Bojuka Bog+ Boseiju, Who Shelters All+ City of Brass+ Cliffhaven Vampire+ Counterspell+ Crested Sunmare+ Crypt Ghast+ Cyclonic Rift+ Damnation+ Day of Judgment+ Deathpact Angel+ Demonic Tutor+ Despark+ Disallow+ Dissipate+ Divine Visitation+ Dovin's Veto+ Drana's Emissary+ Epicure of Blood+ Exquisite Blood+ Famished Paladin+ Felidar Sovereign+ Forbidden Orchard+ Frozen Aether+ Glacial Fortress+ Godless Shrine+ Hallowed Fountain+ Heliod, Sun-Crowned+ Intervention Pact+ Isolated Chapel+ Kambal, Consul of Allocation+ Karlov of the Ghost Council+ Kaya's Guile+ Leyline of Anticipation+ Magister Sphinx+ Malakir Familiar+ Mana Confluence+ Mana Drain+ Marsh Flats+ Mortify+ Negate+ Nirkana Assassin+ Overburden+ Polluted Delta+ Reflecting Pool+ Regal Bloodlord+ Regna, the Redeemer+ Resplendent Angel+ Rest in Peace+ Rhox Faithmender+ Scrubland+ Serene Steward+ Serra Ascendant+ Serra's Sanctum+ Shambling Vent+ Solemn Simulacrum+ Spreading Plague+ Sunbond+ Supreme Verdict+ Suture Priest+ Tainted Aether+ Teferi's Protection+ Test of Endurance+ Teysa, Envoy of Ghosts+ Tundra+ Twinblade Paladin+ Underground Sea+ Urborg, Tomb of Yawgmoth+ Vindicate+ Wall of Limbs+ Watery Grave+ Web of Inertia+ Windswept Heath+ Wrath of God
- 65 PRECON CARDS NOT IN DECK
- Act of Authority- Arcane Sanctum- Augury Adept- Azorius Chancery- Azorius Guildgate- Azorius Herald- Barren Moor- Brilliant Plan- Crawlspace- Curse of Inertia- Curse of Shallow Graves- Curse of the Forsaken- Darksteel Mutation- Death Grasp- Deep Analysis- Dimir Guildgate- Disciple of Griselbrand- Diviner Spirit- Divinity of Pride- Esper Panorama- Evolving Wilds- Famine- Filigree Angel- Greed- Hooded Horror- Jwar Isle Refuge- Kongming, "Sleeping Dragon"- Lim-Dûl's Vault- Lonely Sandbar- Marrow Bats- Myr Battlesphere- Nevinyrral's Disk- Nihil Spellbomb- Obelisk of Esper- Opal Palace- Order of Succession- Orzhov Basilica- Orzhov Guildgate- Phyrexian Delver- Phyrexian Gargantua- Phyrexian Reclamation- Raven Familiar- Razor Hippogriff- Reckless Spite- Rupture Spire- Serene Master- Sharding Sphinx- Sharuum the Hegemon- Sol Ring- Sphinx of the Steel Wind- Spinal Embrace- Springjack Pasture- Stormscape Battlemage- Sun Droplet- Survival Cache- Swiftfoot Boots- Sydri, Galvanic Genius- Temple of the False God- Tempt with Immortality- Thopter Foundry- Tidal Force- Tidehollow Strix- Tower Gargoyle- Transguild Promenade- Wall of Reverence