MetaMox
COMMANDER · DECK

looot

Bracket 4 · Optimized
@whengodwinks · 2025-02-27
Loot, the Pathfinder
DECK $
$4,341.55
MYTHIC
20
RARE
52
UNCOMMON
16
COMMON
12
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

26 cards

Enchantment

5 cards

Artifact

10 cards

Sorcery

6 cards

Instant

23 cards

Battle

1 cards

Land

27 cards
MONEY CARDS·84 CARDS·$3,467.57
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Creature

22 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

4 cards

Instant

22 cards

Battle

1 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 13 game changers — Bracket 3 allows 3
  • Squee, the Immortal + Food Chain: early two-card combo, with no mana to spend
  • Dualcaster Mage + Ghostly Flicker: two-card combo, for six mana or less
  • Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
40221202173641516+
COLOR
U: 33 pipsR: 13 pipsG: 27 pipsC: 74 pips
TYPES
Creature28
Human6
Druid4
Elf4
Spirit3
Wizard3
Beast2
Bird2
Horror2
Phyrexian2
Advisor1
Ape1
Bard1
Cat1
Citizen1
Dinosaur1
Drake1
Eldrazi1
Faerie1
Fungus1
Goblin1
Halfling1
Kraken1
Monkey1
Noble1
Otter1
Pirate1
Plant1
Rogue1
Shaman1
Shapeshifter1
Siege1
Wall1
Outlaws2
Party4
Land28
Nonbasic26
Basic2
Forest6
Island4
Mountain4
Instant23
Trap1
Artifact12
Phyrexian2
Horror1
Shapeshifter1
Enchantment6
Human1
Sorcery6
Battle1
Dinosaur1
Siege1
Legends10
Historic20
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · two-card combo, for six mana or lessInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers
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