MetaMox
COMMANDER · DECK

Party at Lost Lands

Bracket 4 · Optimized
2020-07-05
DECK $
$794.71
MYTHIC
6
RARE
31
UNCOMMON
28
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

18 cards

Enchantment

11 cards

Artifact

6 cards

Sorcery

13 cards

Instant

9 cards

Land

18 cards
MAYBE3 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·50 CARDS·$624.18
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Planeswalker

2 cards

Creature

10 cards

Enchantment

11 cards

Artifact

6 cards

Sorcery

5 cards

Instant

7 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Titania, Protector of Argoth + Command Beacon + Food Chain: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
20111132203543556+
COLOR
G: 68 pipsC: 97 pips
TYPES
Land40
Nonbasic18
Basic22
Forest23
Dryad1
Creature19
Druid4
Elf4
Human4
Elemental3
Shaman3
Snake2
Beast1
Centaur1
Cleric1
Dinosaur1
Dryad1
Elephant1
Forest1
Ooze1
Scout1
Wizard1
Party2
Sorcery13
Arcane1
Enchantment12
Centaur1
Instant9
Artifact6
Equipment1
Planeswalker3
Nissa2
Garruk1
Legends6
Historic12
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite ETBInfinite landfall triggersInfinite LTBInfinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
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