COMMANDER · DECK
Esper Enchantments Control
2014-05-27
ONLY 99 CARDSNO COMMANDER
DECK $
$2,578.32
MYTHIC
10
RARE
52
UNCOMMON
24
COMMON
14
MAIN99 CARDS
Creature
3 cardsEnchantment
32 cardsArtifact
3 cardsSorcery
7 cardsInstant
19 cardsLand
31 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·69 CARDS·$2,055.65
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Creature
4 cardsEnchantment
22 cardsArtifact
3 cardsSorcery
7 cardsInstant
11 cardsLand
22 cardsCURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Island7
Plains7
Swamp6
Enchantment33
Aura2
Faerie1
God1
Instant19
Sorcery7
Artifact3
Creature3
Cleric1
God1
Human1
Illusion1
Party1
Legends3
Historic6
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Gain control of all permanentsMass Land Denial
Prevent all damage that would be dealt to you by sources you don't controlLock
You can't be attackedLock
Destroy all permanents with mana value 0Destroy all permanents with mana value 0 upon enteringMass Land Denial
All creatures die upon enteringLock