MetaMox
COMMANDER · DECK

Omnath High Tide

Bracket 3 · Upgraded
2020-07-07
Omnath, Locus of Mana
DECK $
$787.06
MYTHIC
19
RARE
43
UNCOMMON
10
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

24 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

13 cards

Instant

10 cards

Land

12 cards
MAYBE4 CARDS

Creature

1 cards
NAMECOSTPRICE

Instant

1 cards
NAMECOSTPRICE

Land

2 cards
MONEY CARDS·53 CARDS·$626.71
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Planeswalker

1 cards

Creature

13 cards

Enchantment

7 cards

Artifact

5 cards

Sorcery

10 cards

Instant

11 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
10141152133845576+
COLOR
G: 81 pipsC: 107 pips
TYPES
Land36
Nonbasic12
Basic24
Forest25
Dryad1
Creature25
Elf11
Druid6
Elemental4
Human4
Shaman4
Scout3
Bird1
Cat1
Construct1
Dryad1
Forest1
Monk1
Ouphe1
Snake1
Wizard1
Party1
Sorcery13
Instant10
Enchantment9
Elemental1
Artifact7
Equipment2
Construct1
Planeswalker3
Nissa2
Garruk1
Legends7
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm countInfinite blinkingInfinite colored mana
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite blinking
Group
Color
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