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COMMANDER · DECK

Tayam Rotisserie Draft Plan

Bracket 4 · Optimized
2020-04-30
Tayam, Luminous Enigma
DECK $
$3,118.91
MYTHIC
10
RARE
46
UNCOMMON
20
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

3 cards

Sorcery

5 cards

Instant

13 cards

Land

22 cards
MONEY CARDS·56 CARDS·$2,484.00
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Creature

19 cards

Enchantment

6 cards

Artifact

3 cards

Sorcery

3 cards

Instant

13 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Lion's Eye Diamond + Auriok Salvagers: early two-card combo, with no mana to spend
  • Tayam, Luminous Enigma + Devoted Druid: early two-card combo, with no mana to spend
  • Devoted Druid + Vizier of Remedies: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10171182183243556+
COLOR
W: 32 pipsB: 32 pipsG: 30 pipsC: 70 pips
TYPES
Creature37
Human15
Cleric6
Soldier4
Beast3
Nightmare3
Zombie3
Druid2
Elf2
Shaman2
Spirit2
Vampire2
Wizard2
Ally1
Cat1
Centaur1
Construct1
Dryad1
Fungus1
Giant1
Goblin1
Knight1
Minion1
Monk1
Ouphe1
Phyrexian1
Ranger1
Rogue1
Treefolk1
Unicorn1
Wolf1
Outlaws1
Party9
Land35
Nonbasic19
Basic16
Plains10
Forest9
Swamp9
Instant13
Enchantment8
Aura1
Spirit1
Artifact6
Beast1
Cleric1
Construct1
Human1
Sorcery5
Legends7
Historic13
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm countReturn some artifact cards from your graveyard to your hand
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature tokensInfinite ETBInfinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite lifegainInfinite lifegain triggersInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Group
Color
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