MetaMox
COMMANDER · DECK

Titania makes like a tree and falls on your car

Bracket 4 · Optimized
2020-04-19
DECK $
$1,174.27
MYTHIC
13
RARE
44
UNCOMMON
17
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

10 cards

Artifact

6 cards

Sorcery

13 cards

Instant

7 cards

Land

23 cards
MONEY CARDS·55 CARDS·$934.78
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Planeswalker

1 cards

Creature

12 cards

Enchantment

9 cards

Artifact

4 cards

Sorcery

7 cards

Instant

6 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
  • and 10 more combos that bear on the bracket, listed below
CURVE
1071112193845586+
COLOR
G: 69 pipsC: 124 pips
TYPES
Land40
Nonbasic23
Basic17
Forest18
Desert1
Dryad1
Creature24
Elf5
Human5
Elemental4
Scout3
Shaman3
Druid2
Dryad2
Avatar1
Beast1
Bird1
Centaur1
Cleric1
Dinosaur1
Eldrazi1
Forest1
Merfolk1
Monk1
Nissa1
Nymph1
Phyrexian1
Praetor1
Snake1
Warrior1
Wizard1
Party3
Sorcery13
Enchantment12
Centaur1
Dryad1
Nymph1
Saga1
Instant7
Artifact6
Equipment2
Planeswalker2
Nissa2
Elf1
Scout1
Legends9
Historic16
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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