COMMANDER · DECK
The Copysaurus
2020-04-10
SINGLETON: 2 CARDS
DECK $
$337.62
MYTHIC
13
RARE
46
UNCOMMON
16
COMMON
25
COMMAND4 CARDS
Creature
2 cardsMAIN96 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
4 cardsInstant
26 cardsLand
25 cardsMONEY CARDS·44 CARDS·$251.18
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Creature
4 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
3 cardsInstant
14 cardsLand
12 cardsCURVE
COLOR
TYPES
Land35
Nonbasic22
Basic13
Forest9
Island8
Mountain8
Instant26
Creature19
Wizard7
Human4
Elemental3
Dinosaur2
Dog2
Goblin2
Beast1
Construct1
Devil1
Druid1
Elder1
Elf1
Fish1
Horse1
Leviathan1
Merfolk1
Shaman1
Snake1
Spirit1
Weird1
Party7
Artifact12
Equipment2
Construct1
Vehicle1
Enchantment6
Fish1
Horse1
Sorcery4
Planeswalker1
Jace1
Legends14
Historic25
LAND PROBABILITY
35 LANDS · 96 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.2%
TURN 540.5%
TURN 663.0%
TURN 779.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm count
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 50 CARDS NOT IN PRECON
+ Arcane Melee+ Beast Within+ Blasphemous Act+ Boseiju, Who Shelters All+ Breeding Pool+ Cascade Bluffs+ Dig Through Time+ Electrodominance+ Expansion // Explosion+ Farseek+ Force of Vigor+ Goblin Electromancer+ Hinterland Harbor+ Holdout Settlement+ Honor-Worn Shaku+ Increasing Vengeance+ Isochron Scepter+ Ketria Triome+ Krosan Grip+ Lightning Bolt+ Metallurgic Summonings+ Mystic Sanctuary+ Narset's Reversal+ Past in Flames+ Primal Amulet // Primal Wellspring+ Pull from Tomorrow+ Reflecting Pool+ Reiterate+ Reliquary Tower+ Return of the Wildspeaker+ Reverberate+ Rootbound Crag+ Sarkhan's Rage+ Searing Wind+ Smuggler's Copter+ Spire Garden+ Springleaf Drum+ Steam Vents+ Stomping Ground+ Sulfur Falls+ Swiftfoot Boots+ Thassa's Intervention+ The Magic Mirror+ Thousand-Year Storm+ Thrill of Possibility+ Torrential Gearhulk+ Urza's Rage+ Volcanic Awakening+ Wavebreak Hippocamp+ Wooded Foothills
- 47 PRECON CARDS NOT IN DECK
- Bonder's Ornament- Channeled Force- Chemister's Insight- Clash of Titans- Comet Storm- Commander's Sphere- Commune with Lava- Crackling Drake- Curious Herd- Decoy Gambit- Desolate Lighthouse- Djinn Illuminatus- Dualcaster Mage- Eon Frolicker- Evolution Charm- Goblin Dark-Dwellers- Gruul Turf- Halimar Depths- Hunter's Insight- Izzet Boilerworks- Kessig Wolf Run- Lavabrink Floodgates- Mossfire Valley- Mosswort Bridge- Nascent Metamorph- Natural Connection- Oran-Rief, the Vastwood- Predatory Impetus- Primal Empathy- Prophetic Bolt- Psychic Impetus- Ravenous Gigantotherium- Rugged Highlands- Rupture Spire- Scavenger Grounds- Shiny Impetus- Slice in Twain- Solemn Simulacrum- Starstorm- Strength of the Tajuru- Surreal Memoir- Swiftwater Cliffs- Temur Charm- Thornwood Falls- Tribute to the Wild- Whiplash Trap- Yavimaya Coast