MetaMox
COMMANDER · DECK

Eladamri's Menagerie

Bracket 3 · Upgraded
@JF · 2025-04-22
Eladamri, Korvecdal
DECK $
$661.63
MYTHIC
17
RARE
31
UNCOMMON
21
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

51 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

4 cards

Sorcery

6 cards

Instant

3 cards

Land

11 cards
MONEY CARDS·57 CARDS·$517.61
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Planeswalker

1 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

4 cards

Sorcery

5 cards

Instant

2 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Circle of Dreams Druid: early arguably two-card combo, with no mana to spend
  • and 10 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 13
CURVE
0013112212310435186+
COLOR
G: 90 pipsC: 178 pips
TYPES
Creature52
Elf27
Druid18
Human6
Warrior5
Eldrazi4
Phyrexian3
Ranger3
Shaman3
Beast2
Elemental2
Elephant2
Scout2
Ape1
Bear1
Bird1
Cat1
Faerie1
Golem1
Horror1
Insect1
Praetor1
Rebel1
Snake1
Werewolf1
Party5
Land31
Nonbasic11
Basic20
Forest20
Druid1
Elf1
Sorcery6
Artifact5
Equipment1
Golem1
Phyrexian1
Enchantment5
Aura1
Instant3
Planeswalker1
Garruk1
Legends15
Historic20
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS38 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Infinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite LTBInfinite storm countInfinite blinking of some creaturesInfinite ETBInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite landfall triggers
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite storm countInfinite mana Elves you control can produceInfinite untap of Elves you controlInfinite +1/+1 counters on certain creatures
Infinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinkingInfinite blinking of some creaturesInfinite colored manaInfinite ETB
Infinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite blinking
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite landfall triggers
Infinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite ETBInfinite LTBInfinite blinkingInfinite blinking of some creaturesInfinite colored mana
Infinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite blinking of some creaturesInfinite green mana
Group
Color
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