COMMANDER · DECK
Selenia Suicide Squad Before It Was Cool
2016-04-01
ONLY 99 CARDSNO COMMANDER
DECK $
$1,490.91
MYTHIC
5
RARE
46
UNCOMMON
21
COMMON
27
MAIN99 CARDS
Creature
14 cardsEnchantment
10 cardsArtifact
7 cardsSorcery
15 cardsInstant
15 cardsLand
21 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·51 CARDS·$1,180.50
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Creature
8 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
9 cardsInstant
12 cardsLand
10 cardsCURVE
COLOR
TYPES
Land38
Nonbasic19
Basic19
Swamp14
Plains9
Instant15
Sorcery15
Creature14
Cleric2
Human2
Phyrexian2
Spirit2
Wall2
Angel1
Elemental1
God1
Golem1
Horror1
Insect1
Nomad1
Rebel1
Scarecrow1
Sliver1
Snake1
Zombie1
Party2
Artifact11
Phyrexian2
Golem1
Insect1
Scarecrow1
Wall1
Enchantment11
Aura1
God1
Legends5
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card draw
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite lifeloss
Near-infinite damage
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
Infinite card draw
Infinite card draw
Target player loses the game on each of your turns
Target player loses the game on each of your turns