COMMANDER · DECK
Cedh niv
Bracket 4 · Optimized@launchpad mcquacken · 2026-09-27
DECK $
$5,093.06
MYTHIC
9
RARE
51
UNCOMMON
22
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
13 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
6 cardsInstant
36 cardsLand
26 cardsMONEY CARDS·82 CARDS·$4,069.18
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Creature
10 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
6 cardsInstant
30 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Curiosity + Niv-Mizzet, Parun: early two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye: early two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun: early two-card combo, with no mana to spend
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Curiosity + Niv-Mizzet, Parun — Bracket 4, early two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 4, early two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Instant37
Arcane1
Lesson1
Trap1
Land28
Nonbasic25
Basic3
Island6
Mountain3
Weird1
Artifact15
Cat1
Dog1
Equipment1
Golem1
Horror1
Phyrexian1
Treasure1
Vehicle1
Creature14
Wizard4
Human3
Dragon2
Ape1
Barbarian1
Cat1
Dog1
Elemental1
Golem1
Horror1
Incarnation1
Monkey1
Phyrexian1
Pirate1
Scout1
Spirit1
Treasure1
Weird1
Outlaws1
Party4
Sorcery7
Enchantment6
Aura4
Curse1
Legends5
Historic19
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage