COMMANDER · DECK
Jorn EDH
Bracket 4 · Optimized@roadkiill · 2025-02-07
DECK $
$823.96
MYTHIC
9
RARE
42
UNCOMMON
16
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
12 cardsInstant
10 cardsLand
26 cardsMONEY CARDS·49 CARDS·$647.78
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Planeswalker
1 cardCreature
7 cardsEnchantment
2 cardsArtifact
12 cardsSorcery
4 cardsInstant
6 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Jorn, God of Winter // Kaldring, the Rimestaff + Stasis: locks the table
- Heidar, Rimewind Master + Stasis: locks the table
- Mindslaver + Academy Ruins: locks the table
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Jorn, God of Winter // Kaldring, the Rimestaff + Stasis — Bracket 3, locks the table
- Heidar, Rimewind Master + Stasis — Bracket 3, locks the table
- Mindslaver + Academy Ruins — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 28 cards not in the pool
BANNED · 4
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Forest9
Island7
Swamp7
Creature20
Human6
Wizard5
Snake3
Druid2
Elf2
God2
Kraken2
Spirit2
Zombie2
Cleric1
Horror1
Rogue1
Shaman1
Wurm1
Outlaws1
Party7
Artifact16
Equipment3
God1
Sorcery13
Instant10
Enchantment6
Aura1
God1
Planeswalker1
Oko1
Legends12
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · locks the tablePlayers skip their untap stepsUntap all snow permanents you control during each of your turnsLock
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
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