COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
6 cardsEnchantment
1 cardsArtifact
12 cardsSorcery
22 cardsInstant
18 cardsLand
8 cardsMONEY CARDS·38 CARDS·$153.23
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Creature
4 cardsArtifact
9 cardsSorcery
14 cardsInstant
10 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 extra-turn cards — chaining turns is Bracket 4
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land40
Nonbasic5
Basic35
Island14
Swamp12
Mountain9
Sorcery23
Arcane1
Instant18
Artifact13
Creature7
Wizard4
Human2
Zombie2
Dinosaur1
Elder1
Goblin1
God1
Vampire1
Party4
Enchantment1
Legends5
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Infinite magecraft triggers