COMMANDER · DECK
Elf Rhys The Redeemed
Bracket 3 · Upgraded131 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 4 CARDS
DECK $
$631.41
MYTHIC
14
RARE
53
UNCOMMON
29
COMMON
36
MAIN131 CARDS
Planeswalker
2 cardsCreature
55 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
12 cardsInstant
4 cardsLand
17 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·54 CARDS·$483.68
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Planeswalker
2 cardsCreature
27 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
5 cardsInstant
2 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Aberration — Bracket 3, early two-card combo, with no mana to spend
- Umbral Mantle + Viridian Joiner — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature57
Elf42
Druid20
Warrior7
Shaman5
Beast3
Elemental3
Human2
Incarnation2
Phyrexian2
Praetor2
Archer1
Avatar1
Boar1
Golem1
Knight1
Mutant1
Ooze1
Ranger1
Scout1
Shapeshifter1
Wizard1
Wurm1
Changeling1
Party8
Land33
Nonbasic15
Basic18
Forest18
Plains2
Sorcery14
Artifact13
Equipment2
Golem1
Enchantment9
Aura1
Instant4
Planeswalker2
Garruk1
Nissa1
Legends7
Historic19
LAND PROBABILITY
33 LANDS · 131 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.5%
TURN 565.0%
TURN 684.8%
TURN 794.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Infinitely large creature until end of turnInfinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce