COMMANDER · DECK
Zedruu Lockdown 1
Bracket 4 · Optimized2016-11-08
DECK $
$2,735.85
MYTHIC
7
RARE
57
UNCOMMON
17
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
21 cardsArtifact
10 cardsSorcery
4 cardsInstant
9 cardsLand
31 cardsMONEY CARDS·54 CARDS·$2,175.69
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Planeswalker
2 cardsCreature
8 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
3 cardsInstant
5 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Splinter Twin + Village Bell-Ringer: early two-card combo, with no mana to spend
- Splinter Twin + Deceiver Exarch: early two-card combo, with no mana to spend
- Splinter Twin + Pestermite: early two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Splinter Twin + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Splinter Twin + Deceiver Exarch — Bracket 4, early two-card combo, with no mana to spend
- Splinter Twin + Pestermite — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Pestermite — Bracket 4, early two-card combo, with no mana to spend
- Intruder Alarm + Krenko, Mob Boss — Bracket 4, early two-card combo, with no mana to spend
- Splinter Twin + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Midnight Guard + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Elemental Mastery — Bracket 3, early arguably two-card combo, with no mana to spend
- Elemental Mastery + Midnight Guard — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Kiki-Jiki, Mirror Breaker — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic28
Basic8
Island7
Plains7
Mountain6
Enchantment21
Aura6
Creature18
Human7
Soldier3
Cleric2
Goblin2
Phyrexian2
Rogue2
Advisor1
Construct1
Elk1
Faerie1
Golem1
Horse1
Minotaur1
Monk1
Ranger1
Scout1
Shaman1
Spirit1
Warrior1
Outlaws2
Party5
Artifact14
Construct1
Elk1
Golem1
Horse1
Instant9
Sorcery4
Planeswalker2
Dovin1
Narset1
Legends6
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of nonlegendary creatures you controlInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
+ 87 CARDS NOT IN PRECON
+ Akroan Horse+ Arid Mesa+ Banishing Light+ Battlefield Forge+ Bloodstained Mire+ Burnished Hart+ Celestial Dawn+ Chromatic Lantern+ City of Brass+ Clifftop Retreat+ Cloud Cover+ Coalition Relic+ Commander's Sphere+ Counterspell+ Cyclonic Rift+ Darksteel Mutation+ Deceiver Exarch+ Detention Sphere+ Dovin Baan+ Elemental Mastery+ Enlightened Tutor+ Fabricate+ Fate Forgotten+ Flooded Strand+ Forbidden Orchard+ Frozen Aether+ Grid Monitor+ Gwafa Hazid, Profiteer+ Hallowed Fountain+ Idyllic Tutor+ Imperial Recruiter+ Imprisoned in the Moon+ Intruder Alarm+ Kiki-Jiki, Mirror Breaker+ Kismet+ Krenko, Mob Boss+ Leyline of Anticipation+ Mana Confluence+ Mana Web+ Marsh Flats+ Merchant Scroll+ Midnight Guard+ Misty Rainforest+ Mystic Monastery+ Mystical Tutor+ Narset Transcendent+ Nevermore+ Oblivion Ring+ Opposition+ Paradox Haze+ Peacekeeper+ Pestermite+ Plateau+ Plea for Guidance+ Polluted Delta+ Pyromancer's Swath+ Ranger of Eos+ Recruiter of the Guard+ Reliquary Tower+ Render Silent+ Return to Dust+ Sacred Foundry+ Scalding Tarn+ Sensei's Divining Top+ Shivan Reef+ Solitary Confinement+ Spectral Searchlight+ Splinter Twin+ Stasis Snare+ Static Orb+ Steam Vents+ Steel Golem+ Sulfur Falls+ Suppression Bonds+ Suture Priest+ Swords to Plowshares+ Temple of Enlightenment+ Temple of Epiphany+ Temple of Triumph+ Tundra+ Vedalken Orrery+ Village Bell-Ringer+ Volcanic Island+ War's Toll+ Windswept Heath+ Winter Orb+ Wooded Foothills
- 67 PRECON CARDS NOT IN DECK
- Arbiter of Knollridge- Armillary Sphere- Austere Command- Azorius Chancery- Azorius Guildmage- Boros Garrison- Brainstorm- Breath of Darigaaz- Brion Stoutarm- Champion's Helm- Chromeshell Crab- Court Hussar- Crescendo of War- Darksteel Ingot- Death by Dragons- Dominus of Fealty- Dreamstone Hedron- Evolving Wilds- False Prophet- Fellwar Stone- Flametongue Kavu- Flusterstorm- Fog Bank- Ghostly Prison- Goblin Cadets- Gomazoa- Guard Gomazoa- Insurrection- Izzet Boilerworks- Izzet Chronarch- Jötun Grunt- Journey to Nowhere- Lash Out- Lightning Greaves- Martyr's Bond- Murmurs from Beyond- Nin, the Pain Artist- Numot, the Devastator- Oblation- Perilous Research- Plumeveil- Pollen Lullaby- Prison Term- Propaganda- Prophetic Prism- Punishing Fire- Rapacious One- Reins of Power- Repulse- Ruhan of the Fomori- Scattering Stroke- Skyscribing- Sol Ring- Soul Snare- Spell Crumple- Spurnmage Advocate- Terramorphic Expanse- Trade Secrets- Vedalken Plotter- Vision Skeins- Vow of Duty- Vow of Flight- Vow of Lightning- Wall of Denial- Wall of Omens- Whirlpool Whelm- Wild Ricochet