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COMMANDER · DECK

Selvala Tap Matters

Bracket 3 · Upgraded
2016-03-14
ONLY 99 CARDSNO COMMANDER
DECK $
$500.34
MYTHIC
11
RARE
36
UNCOMMON
24
COMMON
29
MAIN99 CARDS

Planeswalker

2 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

9 cards

Instant

3 cards

Land

27 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·45 CARDS·$385.10
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Planeswalker

2 cards

Creature

18 cards

Enchantment

3 cards

Artifact

11 cards

Sorcery

4 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Sword of the Paruns + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Elvish Archdruid: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
001411121431347546+
COLOR
W: 21 pipsG: 55 pipsC: 114 pips
TYPES
Land36
Nonbasic26
Basic10
Forest11
Plains4
Dryad1
Gate1
Creature34
Elf28
Druid8
Warrior6
Shaman5
Scout4
Angel1
Beast1
Cleric1
Dryad1
Forest1
Giant1
God1
Nissa1
Ranger1
Shapeshifter1
Changeling1
Party7
Artifact11
Equipment5
Sorcery9
Elf1
Enchantment6
Aura1
God1
Instant3
Planeswalker3
Nissa2
Elf1
Freyalise1
Scout1
Legends9
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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