COMMANDER · DECK
Kinnan, the Dork Lord
Bracket 4 · Optimized2020-05-23
103 CARDS (LIMIT 100)
DECK $
$1,224.90
MYTHIC
8
RARE
32
UNCOMMON
22
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN102 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
6 cardsInstant
18 cardsLand
9 cardsMONEY CARDS·61 CARDS·$974.58
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Planeswalker
1 cardsCreature
17 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
6 cardsInstant
16 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real: early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Birds of Paradise + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Birds of Paradise + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Tidespout Tyrant + Mana Vault — Bracket 3, early arguably two-card combo, for four mana or less
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic8
Basic24
Forest14
Island13
Dryad1
Creature30
Elf12
Druid11
Human4
Wizard4
Beast2
Bird2
Shaman2
Boar1
Construct1
Dinosaur1
Djinn1
Dryad1
Elder1
Forest1
Insect1
Lizard1
Merfolk1
Mutant1
Ouphe1
Spirit1
Warrior1
Party5
Instant18
Artifact10
Construct1
Enchantment8
Aura2
Sorcery6
Planeswalker1
Oko1
Legends5
Historic14
LAND PROBABILITY
31 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.1%
TURN 553.7%
TURN 675.9%
TURN 788.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce