COMMANDER · DECK
Shigeki Stax
Bracket 4 · Optimized@Bradders · 2025-03-03
DECK $
$1,132.26
MYTHIC
17
RARE
41
UNCOMMON
22
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
13 cardsInstant
8 cardsLand
22 cardsMONEY CARDS·69 CARDS·$895.98
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Creature
17 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
9 cardsInstant
7 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Maze of Ith + Krosan Restorer: early arguably two-card combo, with no mana to spend
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Maze of Ith + Krosan Restorer — Bracket 3, early arguably two-card combo, with no mana to spend
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Exploration + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Forest15
Urza's2
Cave1
Gate1
Saga1
Creature24
Human6
Shaman5
Beast3
Elf3
Ape2
Druid2
Elemental2
Monk2
Snake2
Avatar1
Bear1
Boar1
Cat1
Detective1
Horror1
Incarnation1
Insect1
Ouphe1
Squirrel1
Warrior1
Wizard1
Party2
Sorcery14
Enchantment13
Aura1
Avatar1
Boar1
Druid1
Horror1
Room1
Saga1
Snake1
Urza's1
Artifact10
Instant8
Legends11
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite colored manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite colored manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock