COMMANDER · DECK
Ill Take That Then Kill It
2015-12-15
121 CARDS (LIMIT 100)NO COMMANDER
DECK $
$714.20
MYTHIC
9
RARE
49
UNCOMMON
41
COMMON
23
MAIN121 CARDS
Creature
24 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
17 cardsInstant
26 cardsLand
36 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·50 CARDS·$552.36
Sign in to save your threshold.
Creature
13 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
5 cardsInstant
7 cardsLand
13 cardsCURVE
COLOR
TYPES
Land39
Nonbasic33
Basic6
Island4
Mountain4
Swamp4
Lair1
Instant26
Creature24
Wizard6
Zombie4
Faerie3
Rogue3
Vampire3
Dragon2
Human2
Merfolk2
Assassin1
Avatar1
Cleric1
Demon1
Drake1
Elder1
Eldrazi1
God1
Phyrexian1
Specter1
Sphinx1
Spirit1
Warrior1
Weird1
Outlaws4
Party11
Sorcery17
Artifact9
Equipment3
Enchantment7
Aura2
God1
Legends11
Historic19
LAND PROBABILITY
39 LANDS · 121 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.4%
TURN 549.4%
TURN 671.8%
TURN 786.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE