COMMANDER · DECK
5 Colors Enchantment Lockdown
2016-07-16
ONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$5,052.27
MYTHIC
11
RARE
73
UNCOMMON
11
COMMON
5
MAIN99 CARDS
Planeswalker
2 cardsCreature
2 cardsEnchantment
25 cardsArtifact
17 cardsSorcery
7 cardsInstant
8 cardsLand
38 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·83 CARDS·$4,036.42
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Planeswalker
2 cardsCreature
3 cardsEnchantment
19 cardsArtifact
12 cardsSorcery
7 cardsInstant
7 cardsLand
33 cardsCURVE
COLOR
TYPES
Land38
Nonbasic37
Basic1
Plains9
Swamp8
Forest7
Island6
Mountain5
Enchantment25
Aura1
Artifact17
Instant8
Sorcery7
Creature2
Human1
Sphinx1
Wizard1
Party1
Planeswalker2
Jace1
Tezzeret1
Legends5
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Each opponent loses the gameNear-infinite lifeloss
Exile target opponent's library
Prevent all damage that would be dealt to you by sources you don't controlLock
Players can't cast spells from their handLock
You are unable to lose the game due to damage or lifelossLock
All creatures die upon enteringLock
LockLands are 1/1 creatures that can't tap for manaMass Land Denial
Draw the game