COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
40 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
5 cardsInstant
7 cardsLand
22 cardsMAYBE3 CARDS
Creature
2 cardsArtifact
1 cardsMONEY CARDS·62 CARDS·$534.35
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Creature
31 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
5 cardsInstant
6 cardsLand
9 cardsCURVE
COLOR
TYPES
Creature41
Human11
Elf8
Druid7
Angel5
Beast4
Shaman4
Warrior3
God2
Snake2
Soldier2
Spirit2
Bird1
Cat1
Cleric1
Dragon1
Dryad1
Elemental1
Forest1
Goat1
Goblin1
Knight1
Mole1
Monk1
Scout1
Warlock1
Wizard1
Zombie1
Outlaws1
Party5
Land38
Nonbasic18
Basic20
Forest15
Mountain10
Plains10
Dryad1
Enchantment11
Elemental1
Human1
Instant7
Sorcery5
Artifact2
Legends16
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Infinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce