metamox
COMMANDER · DECK

Land chucking

@papillon
Borborygmos Enraged
DECK $
$863.06
MYTHIC
8
RARE
50
UNCOMMON
16
COMMON
50
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

21 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

13 cards

Instant

5 cards

Land

9 cards
MONEY CARDS·63 CARDS·$677.51
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Creature

22 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

9 cards

Instant

3 cards

Land

11 cards
CURVE
10121721731044566+
COLOR
R: 27 pipsG: 50 pipsC: 102 pips
TYPES
Land42
Nonbasic7
Basic35
Forest20
Mountain17
Creature22
Druid5
Elf5
Human5
Scout2
Shaman2
Bird1
Cleric1
Cyclops1
Dragon1
Dryad1
Dwarf1
Elemental1
Goblin1
Insect1
Minotaur1
Monk1
Noble1
Nymph1
Orc1
Pirate1
Snake1
Treefolk1
Wizard1
Outlaws1
Party2
Sorcery13
Arcane1
Artifact10
Equipment4
Enchantment9
Aura2
Dryad1
Nymph1
Instant5
Legends5
Historic15
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Each opponent loses the gameNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Arrange your library in any orderPut all lands from your hand and library onto the battlefield
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
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