metamox
COMMANDER · DECK

Jesus take the Wheel

2023-03-26
143 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 9 CARDS
DECK $
$883.47
MYTHIC
8
RARE
71
UNCOMMON
33
COMMON
31
MAIN143 CARDS

Planeswalker

1 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

14 cards

Sorcery

24 cards

Instant

16 cards

Land

21 cards
MONEY CARDS·84 CARDS·$690.36
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Creature

19 cards

Enchantment

13 cards

Artifact

9 cards

Sorcery

22 cards

Instant

11 cards

Land

10 cards
CURVE
2013128225319413586+
COLOR
U: 49 pipsB: 58 pipsR: 34 pipsC: 193 pips
TYPES
Land35
Nonbasic18
Basic17
Swamp8
Island7
Mountain7
Creature32
Wizard7
Demon5
Horror5
Human5
Phyrexian4
Vedalken3
Archer2
God2
Orc2
Spirit2
Construct1
Dwarf1
Faerie1
Gnome1
Hag1
Knight1
Noble1
Praetor1
Rogue1
Shaman1
Specter1
Squid1
Tyranid1
Vampire1
Zombie1
Outlaws1
Party8
Sorcery25
Enchantment19
Aura6
Demon1
Hag1
Instant19
Artifact17
Phyrexian2
Construct1
God1
Horror1
Planeswalker1
Nixilis1
Legends15
Historic31
LAND PROBABILITY
35 LANDS · 143 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 433.7%
TURN 566.4%
TURN 685.8%
TURN 794.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Target player loses the game
Group
Color
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