metamox
COMMANDER · DECK

The game of games

@DjinnTonik · 2025-07-18
DECK $
$2,684.05
MYTHIC
23
RARE
131
UNCOMMON
67
COMMON
42
COMMAND1 CARD
MAIN99 CARDS

Creature

11 cards

Enchantment

10 cards

Artifact

16 cards

Sorcery

5 cards

Instant

18 cards

Land

38 cards
NAMECOSTPRICE
MAYBE163 CARDS

Planeswalker

5 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

21 cards

Artifact

13 cards

Sorcery

28 cards

Instant

43 cards
NAMECOSTPRICE

Land

15 cards
MONEY CARDS·144 CARDS·$2,114.14
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Planeswalker

2 cards

Creature

26 cards
NAMECOSTPRICE

Enchantment

20 cards

Artifact

18 cards

Sorcery

16 cards

Instant

27 cards

Land

35 cards
NAMECOSTPRICE
CURVE
201011221531045546+
COLOR
U: 34 pipsB: 20 pipsR: 11 pipsC: 106 pips
TYPES
Land41
Nonbasic38
Basic3
Island9
Swamp7
Mountain6
Djinn1
Gate1
Goblin1
Monk1
Instant22
Artifact17
Bird1
Creature12
Demon2
Horror2
Assassin1
Berserker1
Bird1
Bolas1
Djinn1
Dragon1
Elder1
Faerie1
Goblin1
Human1
Kraken1
Monk1
Rogue1
Shapeshifter1
Zombie1
Outlaws2
Party1
Enchantment10
Aura3
Saga1
Sorcery6
Lesson1
Planeswalker1
Bolas1
Dragon1
Elder1
Legends6
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggers
Infinite card draw for target opponentInfinite draw triggers for target opponentTarget opponent loses the game
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Group
Color
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