COMMANDER · DECK
No Hippies Allowed
@BigEd33 · 2022-02-18
DECK $
$9,622.80
MYTHIC
15
RARE
72
UNCOMMON
6
COMMON
5
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
7 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
8 cardsInstant
33 cardsLand
30 cardsMONEY CARDS·85 CARDS·$7,698.24
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Planeswalker
1 cardsCreature
7 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
6 cardsInstant
28 cardsLand
28 cardsCURVE
COLOR
TYPES
Instant33
Trap1
Land30
Nonbasic30
Island6
Mountain6
Plains6
Swamp6
Artifact16
Human1
Soldier1
Creature9
Human4
Rogue2
Wizard2
Ape1
Cleric1
Dauthi1
Drake1
Horror1
Merfolk1
Soldier1
Spirit1
Zombie1
Outlaws2
Party5
Sorcery8
Enchantment4
Planeswalker1
Narset1
Legends9
Historic22
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite self-millNear-infinite storm count