COMMANDER · DECK
Gotta Go Fast v3
@JBRMTG · 2025-12-12
DECK $
$576.80
MYTHIC
7
RARE
44
UNCOMMON
28
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
6 cardsInstant
12 cardsLand
29 cardsMONEY CARDS·52 CARDS·$449.72
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Creature
15 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
2 cardsInstant
7 cardsLand
17 cardsCURVE
COLOR
TYPES
Land38
Nonbasic26
Basic12
Island7
Mountain7
Plains6
Creature28
Human10
Warrior4
Incarnation3
Merfolk3
Spirit3
Wizard3
Elemental2
Faerie2
Goblin2
Knight2
Pirate2
Rogue2
Soldier2
Adventure1
Advisor1
Ally1
Artificer1
Assembly-worker1
Cat1
Cleric1
Echidna1
Glimmer1
Hedgehog1
Hero1
Monk1
Monkey1
Shaman1
Spider1
Toy1
Outlaws4
Party10
Instant15
Adventure1
Faerie1
Rogue1
Artifact12
Equipment2
Assembly-worker1
Monkey1
Toy1
Enchantment8
Aura1
Cat1
Glimmer1
Sorcery7
Legends10
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite colored manaNear-infinite Treasure tokensNear-infinite damage to all players
Infinite tapped Treasure tokensInfinite damage to creatures