COMMANDER · DECK
Y’shtola drain and friends
Bracket 4 · Optimized@Ilroby904 · 2025-12-07
DECK $
$1,461.69
MYTHIC
20
RARE
43
UNCOMMON
18
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
17 cardsArtifact
14 cardsSorcery
11 cardsInstant
15 cardsLand
24 cardsMONEY CARDS·66 CARDS·$1,160.86
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Planeswalker
1 cardsCreature
10 cardsEnchantment
15 cardsArtifact
9 cardsSorcery
7 cardsInstant
13 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Enchanted Evening + Aura Thief: mass land denial
- Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 10
- Enchanted Evening + Aura Thief — Bracket 4, mass land denial
- Marauding Blight-Priest + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Marauding Blight-Priest + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic21
Basic9
Island9
Swamp7
Plains6
Saga1
Urza's1
Enchantment19
Aura2
Glimmer1
Saga1
Snake1
Urza's1
Instant17
Artifact15
Bird1
Creature12
Vampire3
Cleric2
Human2
Wizard2
Bird1
Cat1
Faerie1
Glimmer1
Illusion1
Knight1
Noble1
Phyrexian1
Praetor1
Snake1
Warlock1
Zombie1
Outlaws1
Party4
Sorcery11
Planeswalker1
Teferi1
Legends10
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · mass land denialGain control of all permanentsMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
+ 66 CARDS NOT IN PRECON
+ Alhammarret's Archive+ Archaeomancer+ Aura Thief+ Bloodchief Ascension+ Bloodthirsty Conqueror+ Bolas's Citadel+ Brainsurge+ Counterspell+ Curiosity+ Cyclonic Rift+ Dark Ritual+ Darkness+ Demonic Tutor+ Diabolic Intent+ Diabolic Tutor+ Enchanted Evening+ Enduring Tenacity+ Exquisite Blood+ Flare of Denial+ Flay Essence+ Flooded Strand+ Force of Will+ Ghostly Prison+ Gray Merchant of Asphodel+ Grim Tutor+ Halimar Depths+ Hallowed Fountain+ Helm of the Ghastlord+ Inkshield+ Jin-Gitaxias, Progress Tyrant+ Karmic Justice+ Lim-Dûl's Vault+ Mana Vault+ Marauding Blight-Priest+ Mindcrank+ Mystic Remora+ Narset's Reversal+ Omniscience+ Orim's Chant+ Out of Time+ Palantír of Orthanc+ Ponder+ Psychic Corrosion+ Raffine's Tower+ Rhystic Study+ Sanguine Bond+ Sensei's Divining Top+ Show and Tell+ Simulacrum Synthesizer+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Sphere of Safety+ Talion, the Kindly Lord+ Teferi, Time Raveler+ Teferi's Protection+ The One Ring+ Time Warp+ Undercity Sewers+ Urza's Saga+ Vampiric Tutor+ Vesuva+ Vito, Thorn of the Dusk Rose+ Waterlogged Teachings // Inundated Archive+ Watery Grave+ Windswept Heath+ Zur the Enchanter
- 64 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Dig Through Time- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- G'raha Tia, Scion Reborn- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Path of Ancestry- Port Town- Reaper's Scythe- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Ruins- Sunlit Marsh- Syphon Mind- Talisman of Dominance- Tataru Taru- Temple of the False God- Thancred Waters- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- White Auracite