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COMMANDER · DECK

Yshtola Precon Upgrade

Bracket 3 · Upgraded
@HaydenD2 · 2026-03-21
DECK $
$3,768.66
MYTHIC
16
RARE
107
UNCOMMON
54
COMMON
29
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

17 cards

Enchantment

15 cards

Artifact

13 cards

Sorcery

9 cards

Instant

8 cards

Land

33 cards
NAMECOSTPRICE
MAYBE90 CARDS

Planeswalker

1 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

14 cards

Sorcery

13 cards

Instant

14 cards
MONEY CARDS·96 CARDS·$2,985.93
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Creature

18 cards

Enchantment

19 cards

Artifact

14 cards

Sorcery

6 cards

Instant

11 cards

Land

28 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00711522031046536+
COLOR
W: 21 pipsU: 22.5 pipsB: 34.5 pipsC: 110 pips
TYPES
Land38
Nonbasic31
Basic7
Swamp11
Plains9
Island8
Human1
Warlock1
Creature18
Human7
Wizard3
Dwarf2
Noble2
Rogue2
Scout2
Warlock2
Advisor1
Ally1
Bird1
Cat1
Cleric1
Faerie1
Glimmer1
Golem1
Halfling1
Merfolk1
Phyrexian1
Praetor1
Snake1
Soldier1
Vampire1
Outlaws4
Party6
Enchantment16
Aura5
Glimmer1
Snake1
Artifact15
Equipment3
Golem1
Human1
Soldier1
Instant12
Sorcery10
Legends15
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
+ 86 CARDS NOT IN PRECON
+ Absorb+ Aetherflux Reservoir+ Alhammarret's Archive+ Anguished Unmaking+ Arid Mesa+ Black Market Connections+ Bloodchief Ascension+ Bloodstained Mire+ Curiosity+ Delney, Streetwise Lookout+ Disallow+ Dismember+ Dream Harvest+ Enduring Tenacity+ Esper Sentinel+ Exquisite Blood+ Fell the Profane // Fell Mire+ Fellwar Stone+ Final Showdown+ Flooded Strand+ Frantic Search+ Generous Gift+ Ghostly Prison+ Godless Shrine+ Hallowed Fountain+ Helm of the Ghastlord+ Hour of Revelation+ Irenicus's Vile Duplication+ Kambal, Consul of Allocation+ Land Tax+ Lightning Greaves+ Lotho, Corrupt Shirriff+ Mai, Scornful Striker+ Malakir Rebirth // Malakir Mire+ Mana Drain+ Marsh Flats+ Meticulous Archive+ Mindcrank+ Misty Rainforest+ Morphic Pool+ Necropotence+ Norn's Annex+ Ophidian Eye+ Otawara, Soaring City+ Overkill+ Painful Quandary+ Polluted Delta+ Quantum Misalignment+ Raffine's Tower+ Rewind+ Rhystic Study+ Roaming Throne+ Sanguine Bond+ Scalding Tarn+ Scrubland+ Sea Gate Restoration // Sea Gate, Reborn+ Sea of Clouds+ Sejiri Shelter // Sejiri Glacier+ Shadowy Backstreet+ Sheoldred, the Apocalypse+ Sigil of Sleep+ Sink into Stupor // Soporific Springs+ Slaughter+ Smothering Tithe+ Stormscape Familiar+ Stroke of Midnight+ Swiftfoot Boots+ Sygg, River Cutthroat+ Talion, the Kindly Lord+ Tandem Lookout+ The One Ring+ The Wind Crystal+ Toxic Deluge+ Tundra+ Undercity Sewers+ Underground Sea+ Undermine+ Unwind+ Vanquish the Horde+ Vault of Champions+ Verdant Catacombs+ Vile Consumption+ Vito, Thorn of the Dusk Rose+ Watery Grave+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow
- 66 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Fetid Heath- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Path of Ancestry- Port Town- Prairie Stream- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Swords to Plowshares- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Underground River- Urianger Augurelt- White Auracite
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