COMMANDER · DECK
You Have Elected The Way Of ... Pain!
Bracket 4 · Optimized@mastermazzo · 2025-03-22
DECK $
$762.98
MYTHIC
15
RARE
57
UNCOMMON
31
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
15 cardsInstant
12 cardsLand
28 cardsMAYBE40 CARDS
Planeswalker
1 cardsCreature
8 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
5 cardsInstant
12 cardsLand
7 cardsMONEY CARDS·69 CARDS·$591.90
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Planeswalker
1 cardsCreature
19 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
9 cardsInstant
8 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- The Mindskinner + Syr Konrad, the Grim: early arguably two-card combo, with no mana to spend
- Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Bruvac the Grandiloquent + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- The Mindskinner + Syr Konrad, the Grim — Bracket 3, early arguably two-card combo, with no mana to spend
- Fleet Swallower + Fraying Sanity — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Maddening Cacophony + Fraying Sanity — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Maddening Cacophony — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Traumatize — Bracket 3, two-card combo, for six mana or less
- Traumatize + Fraying Sanity — Bracket 2, arguably two-card combo, for six mana or less
- Bruvac the Grandiloquent + Singularity Rupture — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic26
Basic9
Island9
Plains4
Swamp4
God1
Creature25
Human7
Wizard5
Advisor2
Bird2
Crab2
Elf2
Halfling2
Horror2
Nightmare2
Rogue2
Adventure1
Avatar1
Cat1
Citizen1
Djinn1
Giant1
God1
Jellyfish1
Knight1
Kraken1
Monk1
Noble1
Peasant1
Scientist1
Spirit1
Warlock1
Outlaws3
Party7
Sorcery16
Adventure1
Nightmare1
Instant13
Enchantment9
Nightmare1
Artifact7
Bird1
Legends16
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite mill
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite millNear-infinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent