COMMANDER · DECK
Y'shtola the curseslinger
Bracket 3 · Upgraded@Violet_Rosethorn · 2025-06-29
102 CARDS (LIMIT 100)
DECK $
$2,295.01
MYTHIC
34
RARE
206
UNCOMMON
105
COMMON
91
COMMAND1 CARD
Creature
1 cardsMAIN101 CARDS
Creature
22 cardsEnchantment
17 cardsArtifact
10 cardsSorcery
9 cardsInstant
7 cardsLand
22 cardsMAYBE334 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
110 cardsArtifact
45 cardsSorcery
116 cardsInstant
27 cardsLand
6 cardsMONEY CARDS·177 CARDS·$1,772.06
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Planeswalker
1 cardsCreature
28 cardsEnchantment
67 cardsArtifact
26 cardsSorcery
29 cardsInstant
16 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Fraying Omnipotence + Wound Reflection — Bracket 3, two-card combo, for six mana or less
- Bloodletter of Aclazotz + Rush of Dread — Bracket 3, two-card combo, for six mana or less
- Bloodletter of Aclazotz + Fraying Omnipotence — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Swamp9
Plains8
Island7
Desert1
Town1
Creature24
Human6
Vampire4
Wizard4
Advisor3
Elder3
Cat2
Cleric2
Phyrexian2
Rogue2
Warlock2
Aura1
Bird1
Curse1
Demon1
Dragon1
Dwarf1
Elf1
Faerie1
Halfling1
Horror1
Knight1
Leech1
Monk1
Noble1
Octopus1
Praetor1
Rebel1
Scout1
Soldier1
Warrior1
Outlaws4
Party9
Enchantment18
Aura8
Curse6
Horror1
Human1
Leech1
Soldier1
Artifact10
Equipment4
Sorcery9
Instant7
Legends19
Historic28
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the gameNear-infinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the gameInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
+ 61 CARDS NOT IN PRECON
+ Abandoned Air Temple+ Alela, Artful Provocateur+ Alhammarret's Archive+ Batwing Brume+ Black Mage's Rod+ Black Market Connections+ Blind Obedience+ Blood Tithe+ Bloodletter of Aclazotz+ Bloodthirsty Conqueror+ Cornered by Black Mages+ Court of Ambition+ Crossroads Village+ Curse of Fool's Wisdom+ Curse of Leeches // Leeching Lurker+ Curse of the Forsaken+ Curse of Vitality+ Debt to the Deathless+ Decanter of Endless Water+ Delney, Streetwise Lookout+ Deserted Beach+ Dusk // Dawn+ Fabled Passage+ Ghostly Prison+ Godless Shrine+ Grand Arbiter Augustin IV+ Hall of Heliod's Generosity+ Hazel's Nocturne+ Holy Day+ Indulging Patrician+ Inkshield+ Kambal, Consul of Allocation+ Lonely Arroyo+ Lotho, Corrupt Shirriff+ Nanogene Conversion+ Nykthos Paragon+ Obscura Storefront+ Painful Quandary+ Palace Siege+ Quantum Misalignment+ Queza, Augur of Agonies+ Raffine's Tower+ Reliquary Tower+ Sakashima of a Thousand Faces+ Sejiri Refuge+ Shark Typhoon+ Sheoldred, the Apocalypse+ Shipwreck Marsh+ Soul Channeling+ Sphere of Safety+ Steel of the Godhead+ Stormscape Familiar+ Suture Priest+ Syphon Soul+ Tainted Field+ Torment of Scarabs+ Tranquil Cove+ Trespasser's Curse+ Undermine+ Vault of the Archangel+ Vito, Thorn of the Dusk Rose
- 65 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Evolving Wilds- Exotic Orchard- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- Hildibrand Manderville- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Murderous Rider- Observed Stasis- Path of Ancestry- Port Town- Prairie Stream- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Ruins- Sunlit Marsh- Swords to Plowshares- Syphon Mind- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Tataru Taru- Temple of the False God- Thancred Waters- Tome of Legends- Torrential Gearhulk- Underground River- Urianger Augurelt- Vindicate