MetaMox
COMMANDER · DECK

blue farm revenge

Bracket 4 · Optimized
@badera · 2026-02-15
DECK $
$8,629.72
MYTHIC
26
RARE
102
UNCOMMON
18
COMMON
8
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

7 cards

Instant

24 cards

Land

25 cards
MAYBE56 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

5 cards

Artifact

3 cards

Sorcery

5 cards

Instant

14 cards

Land

7 cards
MONEY CARDS·135 CARDS·$6,901.48
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Planeswalker

3 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

16 cards

Sorcery

11 cards

Instant

29 cards

Land

31 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 17 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
601812321431142506+
COLOR
W: 18 pipsU: 25.5 pipsB: 35.5 pipsC: 81 pips
TYPES
Land25
Nonbasic25
Island5
Swamp5
Plains4
Town1
Instant24
Trap2
Creature22
Human8
Wizard4
Cleric3
Advisor2
Bard2
Bird2
Cat2
Dwarf2
Halfling2
Rogue2
Soldier2
Ally1
Archer1
Artificer1
Beast1
Faerie1
Merfolk1
Noble1
Orc1
Otter1
Phyrexian1
Praetor1
Ranger1
Spirit1
Vampire1
Warlock1
Outlaws3
Party9
Artifact15
Human1
Soldier1
Sorcery7
Enchantment6
Aura1
Planeswalker2
Ashiok1
Teferi1
Legends18
Historic30
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
+ 90 CARDS NOT IN PRECON
+ An Offer You Can't Refuse+ Ancient Tomb+ Archivist of Oghma+ Arid Mesa+ Ashiok, Dream Render+ Baleful Mastery+ Beseech the Mirror+ Bloodchief Ascension+ Bloodstained Mire+ Cabal Ritual+ Chrome Mox+ City of Brass+ City of Traitors+ Cursed Totem+ Dark Ritual+ Deadly Rollick+ Demonic Consultation+ Demonic Tutor+ Diabolic Intent+ Dismember+ Displacer Kitten+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Exquisite Blood+ Faerie Mastermind+ Fierce Guardianship+ Flooded Strand+ Flusterstorm+ Force of Despair+ Force of Will+ Geier Reach Sanitarium+ Gemstone Caverns+ Godless Shrine+ Grand Abolisher+ Hallowed Fountain+ Helm of the Ghastlord+ Imperial Seal+ Into the Flood Maw+ Kambal, Consul of Allocation+ Loran of the Third Path+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mai, Scornful Striker+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Mindcrank+ Misty Rainforest+ Mnemonic Betrayal+ Mockingbird+ Morphic Pool+ Mox Amber+ Mox Diamond+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Orcish Bowmasters+ Otawara, Soaring City+ Pact of Negation+ Polluted Delta+ Praetor's Grasp+ Ranger-Captain of Eos+ Ravenous Trap+ Retraction Helix+ Rhystic Study+ Scalding Tarn+ Scrubland+ Sevinne's Reclamation+ Sheoldred, the Apocalypse+ Silence+ Smothering Tithe+ Snap+ Starting Town+ Tainted Pact+ Teferi, Time Raveler+ Thassa's Oracle+ The One Ring+ Tundra+ Undercity Sewers+ Underground Sea+ Valley Floodcaller+ Vampiric Tutor+ Vito, Thorn of the Dusk Rose+ Voice of Victory+ Wan Shi Tong, Librarian+ Watery Grave+ Wishclaw Talisman
- 82 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Island- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Path of Ancestry- Plains- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Swamp- Swords to Plowshares- Syphon Mind- Talisman of Hierarchy- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Underground River- Urianger Augurelt- Vindicate- Void Rend- White Auracite
Group
Color
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