COMMANDER · DECK
Pancha Sky ñom-ñom-ñom Esperguerslinguer control
Bracket 4 · Optimized@Nathandyle · 2025-05-26
DECK $
$2,004.81
MYTHIC
66
RARE
264
UNCOMMON
197
COMMON
154
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
19 cardsInstant
16 cardsLand
28 cardsMAYBE581 CARDS
Planeswalker
26 cardsCreature
145 cardsEnchantment
60 cardsArtifact
74 cardsSorcery
85 cardsInstant
136 cardsLand
55 cardsMONEY CARDS·222 CARDS·$1,488.94
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Planeswalker
19 cardsCreature
54 cardsEnchantment
32 cardsArtifact
21 cardsSorcery
20 cardsInstant
48 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Narset's Reversal + Isochron Scepter: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- Naru Meha, Master Wizard + Sublime Epiphany: early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Naru Meha, Master Wizard + Sublime Epiphany — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Island7
Plains2
Swamp2
Aura1
Goblin1
Weird1
Instant25
Sorcery20
Artifact13
Equipment1
Enchantment10
Aura6
Creature9
Dwarf2
Wizard2
Advisor1
Cat1
Drake1
Goblin1
Human1
Skeleton1
Spirit1
Warlock1
Weird1
Outlaws1
Party2
Planeswalker2
Narset1
Teferi1
Legends6
Historic19
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggersInfinite mana nonland permanents you control can produce
Infinite LTBInfinite ETBInfinite death triggersInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite card draw for any number of playersInfinite draw triggers for any number of players
Infinite ETBInfinite LTBInfinite death triggersInfinite draw triggersInfinite magecraft triggersNear-infinite card drawNear-infinite lootingNear-infinite self-discard triggers
Infinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifelossInfinite Treasure tokens
Infinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggers
Infinite magecraft triggers
Infinite ETBInfinite magecraft triggersInfinite creature tokens
Infinite magecraft triggers
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifelossInfinite Treasure tokens
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Infinite magecraft triggers
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
+ 74 CARDS NOT IN PRECON
+ Adarkar Wastes+ Avatar's Wrath+ Azorius Signet+ Baral, Chief of Compliance+ Black Mage's Rod+ Boggart Trawler // Boggart Bog+ Borne Upon a Wind+ Chakra Meditation+ Chromatic Lantern+ Cornered by Black Mages+ Curator's Ward+ Curiosity+ Day of Black Sun+ Debt to the Deathless+ Diabolic Tutor+ Dimir House Guard+ Dimir Signet+ Disallow+ Dismantling Wave+ Drift of Phantasms+ Fabled Passage+ Fell the Profane // Fell Mire+ Fellwar Stone+ Frantic Search+ Glasswing Grace // Age-Graced Chapel+ Glen Elendra's Answer+ Hagra Mauling // Hagra Broodpit+ Hallowed Fountain+ Helm of the Ghastlord+ Hydroelectric Specimen // Hydroelectric Laboratory+ Insatiable Avarice+ Irenicus's Vile Duplication+ Jwari Disruption // Jwari Ruins+ Lim-Dûl's Vault+ Malakir Rebirth // Malakir Mire+ Midnight Clock+ Morphic Pool+ Mystic Gate+ Mystical Dispute+ Mystical Teachings+ Narset, Parter of Veils+ Narset's Reversal+ Perplex+ Press the Enemy+ Primal Amulet // Primal Wellspring+ Promise of Loyalty+ Razorgrass Ambush // Razorgrass Field+ Render Silent+ Revel in Riches+ Rewind+ Rhystic Study+ Risky Shortcut+ Sapphire Medallion+ Sea of Clouds+ Sejiri Shelter // Sejiri Glacier+ Sevinne's Reclamation+ Sigil of Sleep+ Silundi Vision // Silundi Isle+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Solve the Equation+ Supreme Verdict+ Teferi, Time Raveler+ Thunderclap Drake+ Timely Ward+ Turnabout+ Undermine+ Unwind+ Waterlogged Teachings // Inundated Archive+ Watery Grave+ Whispering Madness+ Windfall+ Wisdom of Ages+ Zof Consumption // Zof Bloodbog
- 70 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Demolition Field- Desolate Mire- Dig Through Time- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exotic Orchard- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Path of Ancestry- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Snuff Out- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunlit Marsh- Swords to Plowshares- Syphon Mind- Talisman of Hierarchy- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- Vindicate- White Auracite
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