COMMANDER · DECK
[05] Y'shtola, Night's Blessed
Bracket 4 · Optimized@JayHyun · 2025-08-03
DECK $
$3,989.77
MYTHIC
28
RARE
103
UNCOMMON
31
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
8 cardsInstant
24 cardsLand
28 cardsMAYBE87 CARDS
Planeswalker
3 cardsCreature
15 cardsEnchantment
10 cardsArtifact
17 cardsSorcery
7 cardsInstant
16 cardsLand
5 cardsMONEY CARDS·122 CARDS·$3,176.34
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Planeswalker
3 cardsCreature
22 cardsEnchantment
17 cardsArtifact
19 cardsSorcery
7 cardsInstant
30 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler: locks the table
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
16 banned cards
BANNED · 16
CEDH
Reads as cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 9 cards not in the pool
BANNED · 7
NOT IN THE POOL · 9
CURVE
COLOR
TYPES
Land33
Nonbasic25
Basic8
Island6
Swamp6
Plains5
Saga1
Urza's1
Instant25
Trap1
Artifact17
Construct1
Human1
Soldier1
Creature11
Human4
Rogue4
Archer1
Cat1
Construct1
Dauthi1
God1
Halfling1
Orc1
Phyrexian1
Praetor1
Scout1
Soldier1
Warlock1
Outlaws5
Party4
Enchantment10
Aura1
God1
Saga1
Urza's1
Sorcery8
Planeswalker1
Narset1
Legends11
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Win the game
Win the game
Each opponent loses the game
Win the game at the beginning of your next upkeep
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Win the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Win the game
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Win the game
+ 80 CARDS NOT IN PRECON
+ Adarkar Wastes+ An Offer You Can't Refuse+ Ancient Tomb+ Anguished Unmaking+ Approach of the Second Sun+ Azorius Signet+ Bender's Waterskin+ Black Market Connections+ Bloodchief Ascension+ Bloodstained Mire+ Cavern of Souls+ Caves of Koilos+ Chromatic Lantern+ Chrome Mox+ City of Brass+ Commandeer+ Curiosity+ Cyclonic Rift+ Damn+ Dark Ritual+ Dauthi Voidwalker+ Deadly Rollick+ Delney, Streetwise Lookout+ Demonic Tutor+ Dimir Signet+ Dismember+ Dovin's Veto+ Enlightened Tutor+ Esper Sentinel+ Fellwar Stone+ Fierce Guardianship+ Flooded Strand+ Force of Despair+ Force of Negation+ Force of Will+ Frantic Search+ Gemstone Caverns+ Godless Shrine+ Hallowed Fountain+ Heliod, Sun-Crowned+ Lotho, Corrupt Shirriff+ Mana Confluence+ Mana Drain+ Marsh Flats+ Mindbreak Trap+ Mindcrank+ Misty Rainforest+ Mox Amber+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Narset, Parter of Veils+ Notion Thief+ Opposition Agent+ Orcish Bowmasters+ Otawara, Soaring City+ Path to Exile+ Phyrexian Arena+ Polluted Delta+ Raffine's Tower+ Reanimate+ Rhystic Study+ Scalding Tarn+ Sheoldred, the Apocalypse+ Smothering Tithe+ Stroke of Midnight+ Supreme Verdict+ Teferi's Protection+ The One Ring+ Toxic Deluge+ Unstoppable Plan+ Urza's Saga+ Vampiric Tutor+ Verdant Catacombs+ Walking Ballista+ Waterlogged Teachings // Inundated Archive+ Watery Grave+ Windfall+ Windswept Heath+ Wrath of God
- 77 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Drowned Catacomb- Emet-Selch of the Third Seat- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Path of Ancestry- Port Town- Prairie Stream- Propaganda- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- Vindicate- Void Rend- White Auracite
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