MetaMox
COMMANDER · DECK

Winota (B3)

Bracket 4 · Optimized
@limitedroark · 2026-05-05
Winota, Joiner of Forces
DECK $
$671.84
MYTHIC
12
RARE
43
UNCOMMON
19
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

47 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

5 cards

Sorcery

1 cards

Instant

9 cards

Land

14 cards
MAYBE10 CARDS

Creature

2 cards

Enchantment

2 cards

Instant

3 cards

Land

3 cards
MONEY CARDS·55 CARDS·$523.16
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Creature

29 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

3 cards

Instant

10 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Rionya, Fire Dancer + Combat Celebrant: early two-card combo, with no mana to spend
  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
  • Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
20181152193544516+
COLOR
W: 38 pipsR: 30 pipsC: 84 pips
TYPES
Creature48
Human24
Cleric8
Soldier6
Warrior6
Spirit4
Wizard4
Goblin3
Phyrexian3
Thopter3
Bird2
Golem2
Kor2
Advisor1
Ape1
Archon1
Artificer1
Bard1
Berserker1
Food1
Halfling1
Horror1
Kobold1
Merfolk1
Myr1
Noble1
Nymph1
Pest1
Pirate1
Ranger1
Rogue1
Samurai1
Shaman1
Sorcerer1
Vampire1
Warlock1
Outlaws3
Party19
Land35
Nonbasic13
Basic22
Mountain12
Plains12
Human1
Town1
Warlock1
Artifact13
Phyrexian3
Thopter3
Golem2
Food1
Horror1
Myr1
Pest1
Instant9
Lesson1
Enchantment6
Spirit2
Aura1
Nymph1
Sorcery1
Legends12
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinitely powerful creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
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