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COMMANDER · DECK

Goblins Shall Reign Victorious (Mono Red)

Bracket 4 · Optimized
@DJRay2013 · 2025-09-25
Krenko, Mob Boss
DECK $
$564.69
MYTHIC
4
RARE
48
UNCOMMON
14
COMMON
37
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

10 cards

Instant

5 cards

Land

9 cards
MAYBE3 CARDS

Enchantment

1 cards
NAMECOSTPRICE

Artifact

2 cards
MONEY CARDS·57 CARDS·$441.15
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Creature

24 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

7 cards

Instant

3 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 3 mass land denial cards — only Bracket 4 allows it
  • 2 game changers — Brackets 1 and 2 allow none
  • Staff of Domination + Howlsquad Heavy: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Rising of the Day: early arguably two-card combo, with no mana to spend
  • and 5 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
EXTRA TURNS · 1
COMBOS · 8
CURVE
0081172263743566+
COLOR
R: 80 pipsC: 125 pips
TYPES
Creature33
Goblin33
Warrior9
Rogue5
Soldier3
Noble2
Berserker1
Mercenary1
Samurai1
Shaman1
Outlaws6
Party14
Land32
Nonbasic8
Basic24
Mountain24
Artifact10
Enchantment10
Goblin1
Sorcery10
Instant5
Legends13
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite draw triggersInfinite creature sacrifice triggersInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite colorless manaInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite red manaInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Group
Color
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