COMMANDER ยท DECK
Ghyrson Starn and Goblins ๐บ
Bracket 4 ยท Optimized@pelsebubb ยท 2026-01-29
BANNED: 1 CARD
DECK $
$5,755.98
MYTHIC
33
RARE
203
UNCOMMON
136
COMMON
134
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
13 cardsInstant
12 cardsLand
29 cardsSIDEBOARD39 CARDS
Creature
13 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
8 cardsInstant
7 cardsLand
5 cardsMAYBE367 CARDS
Planeswalker
4 cardsCreature
108 cardsEnchantment
38 cardsArtifact
51 cardsSorcery
55 cardsInstant
82 cardsBattle
1 cardsLand
27 cardsMONEY CARDSยท275 CARDSยท$4,514.63
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Planeswalker
2 cardsCreature
72 cardsEnchantment
30 cardsArtifact
46 cardsSorcery
32 cardsInstant
51 cardsLand
42 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 ยท Optimized
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Pestermite: early two-card combo, with no mana to spend
- Intruder Alarm + Krenko, Mob Boss: early two-card combo, with no mana to spend
- and 36 more combos that bear on the bracket, listed below
- 3 game changers โ Brackets 1 and 2 allow none
- one extra-turn card โ fine from Bracket 2 up
GAME CHANGERS ยท 3 OF 3
MASS LAND DENIAL ยท 0
None
EXTRA TURNS ยท 1
COMBOS ยท 39
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch โ Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Pestermite โ Bracket 4, early two-card combo, with no mana to spend
- Intruder Alarm + Krenko, Mob Boss โ Bracket 4, early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter โ Bracket 4, infinite extra turns
- Vivi Ornitier + Quicksilver Elemental โ Bracket 4, early two-card combo, for four mana or less
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer โ Bracket 4, early two-card combo, for four mana or less
- Mycosynth Lattice + Vandalblast โ Bracket 4, mass land denial
- Exalted Flamer of Tzeentch + Temporal Manipulation โ Bracket 4, infinite extra turns
- Mystic Sanctuary + Oboro Breezecaller + Temporal Manipulation โ Bracket 4, infinite extra turns
- Proteus Staff + Nexus of Fate โ Bracket 4, infinite extra turns
- Invasion of Arcavios // Invocation of the Founders + Hullbreaker Horror + Nexus of Fate โ Bracket 4, infinite extra turns
- Invasion of Arcavios // Invocation of the Founders + Hullbreaker Horror + Temporal Manipulation โ Bracket 4, infinite extra turns
- Curiosity + Niv-Mizzet, Parun โ Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity โ Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Curiosity โ Bracket 3, early arguably two-card combo, with no mana to spend
- Goblin Sharpshooter + Basilisk Collar โ Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon's Head โ Bracket 3, locks the table
- Goblin Sharpshooter + Quietus Spike โ Bracket 3, locks the table
- Brash Taunter + Aetherflux Reservoir โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary โ Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye โ Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Ophidian Eye โ Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun โ Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout โ Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Tandem Lookout โ Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Niv-Mizzet, Visionary โ Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Intruder Alarm โ Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber โ Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Kiki-Jiki, Mirror Breaker โ Bracket 3, early arguably two-card combo, with no mana to spend
- Howlsquad Heavy + Ringing Strike Mastery โ Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Retraction Helix โ Bracket 3, early arguably two-card combo, for four mana or less
- Goblin Recruiter + Conspicuous Snoop + Kiki-Jiki, Mirror Breaker + Torch Courier + Mogg Fanatic โ Bracket 3, two-card combo, for six mana or less
- Izzet Guildmage + Dramatic Reversal โ Bracket 2, arguably two-card combo, for six mana or less
- League Guildmage + Dramatic Reversal โ Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic27
Basic8
Mountain8
Island6
Adventure1
Cave1
Town1
Creature28
Goblin17
Human3
Rogue3
Warrior3
Pirate2
Ape1
Artificer1
Avatar1
Berserker1
Construct1
Drix1
Golem1
Horror1
Mercenary1
Monkey1
Noble1
Saga1
Shaman1
Siren1
Soldier1
Sorcerer1
Spirit1
Tyranid1
Wizard1
Outlaws6
Party7
Instant14
Adventure1
Town1
Sorcery13
Artifact9
Equipment3
Construct1
Golem1
Enchantment7
Aura1
Avatar1
Class1
Horror1
Saga1
Legends11
Historic19
LAND PROBABILITY
35 LANDS ยท 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS90 COMBOS
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 ยท locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite magecraft triggers
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite ETBInfinite LTBInfinite storm count
Infinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 ยท locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Infinite colored manaInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Infinite colorless manaInfinite ETBInfinite LTBInfinite storm count
Infinite Treasure tokensInfinite colored manaInfinite copies of the casted instant or sorceryInfinite magecraft triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite magecraft triggers
Bracket 3 ยท two-card combo, for six mana or lessInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite copies of instant or sorcery spells you castInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm count
Bracket 4 ยท early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 ยท early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite tapped creature tokens until end of turn
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 ยท locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite card drawInfinite draw triggersNear-infinite creature tokens with hasteNear-infinite damageNear-infinite ETB
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite copies of nonlegendary creatures you controlInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Each opponent loses the game
Bracket 3 ยท early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 ยท infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 4 ยท early two-card combo, with no mana to spendInfinite ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite damageInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite red manaInfinite storm count
Bracket 4 ยท infinite extra turnsInfinite turnsLock
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
Near-infinite damageInfinite draw triggersNear-infinite self-discard triggersNear-infinite card drawNear-infinite lootingCast a subset of spells in your library
Bracket 4 ยท infinite extra turnsInfinite turnsLock
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 4 ยท infinite extra turnsSkip your draw stepsLockInfinite turns
Infinite LTBInfinite ETBInfinite death triggersInfinite sacrifice triggersInfinite tapped creature tokens
ADDITIONAL REQUIREMENTS
Mana Dork
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite storm count
Each opponent loses the game
Bracket 2 ยท arguably two-card combo, for six mana or lessInfinite colored mana
Bracket 2 ยท arguably two-card combo, for six mana or lessInfinite colored mana
Bracket 4 ยท infinite extra turnsInfinite turnsLock
Infinite card drawInfinite draw triggersNear-infinite creature tokens with hasteNear-infinite damageNear-infinite ETBNear-infinite untap of all creatures
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite card drawNear-infinite ETBInfinite draw triggersNear-infinite damageNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 4 ยท early two-card combo, for four mana or lessInfinite red manaInfinite blue manaInfinite colored mana that can only be spent to activate abilities
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite red mana
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Near-infinite damage to all players
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 4 ยท infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 ยท early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 4 ยท early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 4 ยท mass land denialDestroy all permanents opponents controlMass Land Denial
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite creature ETBInfinite creature LTBInfinite storm count
Infinite magecraft triggers