COMMANDER · DECK
Nekusar
@TacticalSpoon · 2025-11-22
DECK $
$993.77
MYTHIC
11
RARE
50
UNCOMMON
18
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
15 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·60 CARDS·$783.26
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Planeswalker
2 cardsCreature
12 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
14 cardsInstant
6 cardsLand
14 cardsCURVE
COLOR
TYPES
Land39
Nonbasic25
Basic14
Swamp11
Island6
Mountain6
God1
Creature18
Human5
Demon3
Wizard3
God2
Phyrexian2
Zombie2
Bird1
Construct1
Dragon1
Elder1
Golem1
Knight1
Kraken1
Praetor1
Spirit1
Tyranid1
Warlock1
Outlaws1
Party3
Sorcery15
Artifact13
Equipment2
Bird1
Construct1
God1
Golem1
Phyrexian1
Instant11
Enchantment8
Planeswalker2
Narset1
Teferi1
Legends12
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Target opponent loses the game
Target opponent loses the game at the beginning of their next upkeep
Each opponent loses the game
Each opponent loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock