COMMANDER · DECK
Hit Me Baby One More Time (Kaalia of the Vast)
Bracket 4 · Optimized@mattmacks · 2025-07-21
ONLY 96 CARDS
DECK $
$7,033.60
MYTHIC
61
RARE
176
UNCOMMON
55
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN95 CARDS
Creature
40 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
2 cardsInstant
4 cardsLand
25 cardsMAYBE231 CARDS
Planeswalker
1 cardsCreature
55 cardsEnchantment
18 cardsArtifact
33 cardsSorcery
36 cardsInstant
33 cardsLand
55 cardsMONEY CARDS·241 CARDS·$5,600.67
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Planeswalker
1 cardsCreature
74 cardsEnchantment
20 cardsArtifact
34 cardsSorcery
28 cardsInstant
26 cardsLand
58 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature41
Angel23
Demon10
Dragon5
Cleric4
Human3
Berserker1
Elder1
Nightmare1
Soldier1
Party4
Land37
Nonbasic22
Basic15
Plains9
Swamp5
Mountain1
Artifact9
Equipment2
Angel1
Instant6
Enchantment4
Room1
Sorcery2
Legends15
Historic24
LAND PROBABILITY
37 LANDS · 95 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.6%
TURN 535.5%
TURN 657.3%
TURN 774.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite combat phasesPut all Equipment cards from your library onto the battlefieldInfinite combat damagePut all basic lands from your library onto the battlefieldInfinite untap of Samurai you control
Infinite LTBInfinite ETBInfinite combat phasesPut all Equipment cards from your library onto the battlefieldInfinite combat damagePut all basic lands from your library onto the battlefieldInfinite untap of Samurai you control
Each opponent loses the game
Infinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite untap of Samurai you controlPut all basic lands from your library onto the battlefieldPut all Equipment cards from your library onto the battlefield
Infinite self-millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens