COMMANDER · DECK
Kaalia of the Vast
Bracket 4 · Optimized@Dreadreaper · 2026-04-17
DECK $
$11,189.32
MYTHIC
22
RARE
67
UNCOMMON
30
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
43 cardsEnchantment
1 cardsArtifact
12 cardsSorcery
1 cardsInstant
6 cardsLand
36 cardsMAYBE34 CARDS
Creature
7 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
5 cardsInstant
2 cardsLand
9 cardsMONEY CARDS·112 CARDS·$8,946.35
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Creature
40 cardsEnchantment
3 cardsArtifact
15 cardsSorcery
5 cardsInstant
8 cardsLand
41 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature44
Dragon9
Angel8
Demon8
Human7
Cleric6
Elder4
Wizard3
Horror2
Phyrexian2
Ape1
Archon1
Bard1
Bird1
Dog1
Gnome1
Goblin1
Halfling1
Kor1
Mite1
Monkey1
Nightmare1
Pirate1
Rogue1
Saga1
Soldier1
Spirit1
Thrull1
Treasure1
Outlaws2
Party10
Land36
Nonbasic36
Mountain6
Plains6
Swamp6
Saga1
Urza's1
Artifact17
Human2
Angel1
Cleric1
Dog1
Equipment1
Mite1
Phyrexian1
Soldier1
Treasure1
Instant9
Lesson1
Enchantment3
Saga2
Dragon1
Urza's1
Sorcery1
Legends13
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game