MetaMox
COMMANDER · DECK

Kaalia, Of The Vast, Gaping, Pain In My Rear

Bracket 4 · Optimized
@AshTheTrashPanda · 2026-04-16
Kaalia of the Vast
DECK $
$3,201.29
MYTHIC
41
RARE
33
UNCOMMON
6
COMMON
20
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

16 cards

Sorcery

5 cards

Instant

5 cards

Land

24 cards
MONEY CARDS·74 CARDS·$2,559.98
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Creature

31 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

12 cards

Sorcery

4 cards

Instant

5 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0071726313465206+
COLOR
W: 43 pipsB: 31 pipsR: 15 pipsC: 169 pips
TYPES
Land40
Nonbasic22
Basic18
Mountain13
Plains13
Swamp13
God1
Creature33
Angel17
Demon6
Dragon6
Elder3
Horror3
Phyrexian3
Vampire2
Cleric1
God1
Human1
Knight1
Skeleton1
Spirit1
Party1
Artifact17
Equipment7
Angel1
Instant5
Sorcery5
Enchantment3
Legends17
Historic31
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
Color
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