COMMANDER · DECK
burn it all down
Bracket 4 · Optimized@tolmoxo · 2024-01-31
BANNED: 3 CARDS
DECK $
$7,212.11
MYTHIC
28
RARE
63
UNCOMMON
11
COMMON
13
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
8 cardsArtifact
16 cardsSorcery
13 cardsInstant
11 cardsLand
24 cardsMAYBE16 CARDS
Creature
6 cardsEnchantment
1 cardsArtifact
5 cardsSorcery
1 cardsInstant
3 cardsMONEY CARDS·93 CARDS·$5,766.43
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Creature
26 cardsEnchantment
7 cardsArtifact
17 cardsSorcery
7 cardsInstant
14 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Worldgorger Dragon + Necromancy — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature26
Human10
Dragon5
Demon3
Angel2
Cleric2
Dwarf2
Nightmare2
Rogue2
Soldier2
Wizard2
Advisor1
Ape1
Archer1
Bard1
Berserker1
Halfling1
Monkey1
Noble1
Orc1
Pirate1
Ranger1
Rebel1
Spirit1
Vampire1
Warrior1
Outlaws3
Party7
Land26
Nonbasic21
Basic5
Mountain6
Swamp6
Plains5
Artifact18
Dragon1
Equipment1
Human1
Soldier1
Sorcery13
Instant11
Enchantment8
Aura1
Legends12
Historic28
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · two-card combo, for six mana or lessInfinite card draw