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COMMANDER · DECK

Here Be Dragons 2

Bracket 3 · Upgraded
@Hazard0US · 2026-03-28
Tiamat
DECK $
$580.61
MYTHIC
12
RARE
53
UNCOMMON
22
COMMON
13
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

4 cards

Sorcery

7 cards

Instant

11 cards

Land

34 cards
NAMECOSTPRICE
MONEY CARDS·62 CARDS·$452.66
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Creature

15 cards

Enchantment

10 cards

Artifact

3 cards

Sorcery

6 cards

Instant

10 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Aggravated Assault + Nature's Will: early arguably two-card combo, with no mana to spend
  • Savage Ventmaw + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
005112214354165136+
COLOR
W: 12 pipsU: 15 pipsB: 10 pipsR: 43 pipsG: 22 pipsC: 163 pips
TYPES
Land34
Nonbasic29
Basic5
Forest6
Mountain6
Island5
Plains5
Swamp5
Creature33
Dragon27
Shaman3
Human2
Cleric1
Elemental1
Elf1
Goblin1
God1
Lizard1
Orc1
Peasant1
Scout1
Shapeshifter1
Spirit1
Warlock1
Warrior1
Zombie1
Changeling1
Outlaws1
Party2
Enchantment11
Instant11
Sorcery7
Artifact5
Dragon1
Legends18
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite damageInfinite creature tokens
Infinite death triggersInfinite ETBInfinite LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite copies of noncreature permanents you controlInfinite creature tokens with hasteInfinite creature ETB
Group
Color
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