COMMANDER · DECK
KADDAX
Bracket 4 · Optimized@Herdrok · 2024-08-24
DECK $
$6,756.47
MYTHIC
39
RARE
103
UNCOMMON
23
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
9 cardsInstant
14 cardsLand
30 cardsSIDEBOARD4 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
2 cardsMAYBE70 CARDS
Planeswalker
1 cardsCreature
28 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
11 cardsInstant
10 cardsLand
1 cardsMONEY CARDS·139 CARDS·$5,392.66
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Planeswalker
1 cardsCreature
46 cardsEnchantment
14 cardsArtifact
17 cardsSorcery
17 cardsInstant
19 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Maralen of the Mornsong + Opposition Agent: locks the table
- Mornsong Aria + Opposition Agent: locks the table
- Possibility Storm + Rule of Law: locks the table
- and 11 more combos that bear on the bracket, listed below
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
- Maralen of the Mornsong + Opposition Agent — Bracket 3, locks the table
- Mornsong Aria + Opposition Agent — Bracket 3, locks the table
- Possibility Storm + Rule of Law — Bracket 3, locks the table
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Maralen of the Mornsong + Stranglehold — Bracket 3, locks the table
- Mornsong Aria + Stranglehold — Bracket 3, locks the table
- Possibility Storm + Drannith Magistrate — Bracket 3, locks the table
- Possibility Storm + Archon of Emeria — Bracket 3, locks the table
- Boromir, Warden of the Tower + Possibility Storm — Bracket 3, locks the table
- Deafening Silence + Possibility Storm — Bracket 3, locks the table
- Vexing Bauble + Possibility Storm — Bracket 3, locks the table
- Eidolon of Rhetoric + Possibility Storm — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land30
Nonbasic27
Basic3
Swamp7
Mountain6
Plains6
Creature28
Demon6
Human6
Wizard4
Dragon3
Rogue3
Angel2
Elder2
Advisor1
Ally1
Ape1
Archer1
Archon1
Bard1
Bat1
Bird1
Cleric1
Dauthi1
Dwarf1
Elf1
Goblin1
Halfling1
Lemur1
Monkey1
Orc1
Phyrexian1
Pirate1
Soldier1
Sorcerer1
Spirit1
Vampire1
Outlaws4
Party8
Instant14
Lesson1
Artifact13
Human1
Soldier1
Sorcery9
Enchantment7
Legends14
Historic27
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tableExile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 3 · locks the tableCounter all spells players cast from their handsLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableCounter all spells players cast from their handsLock
Bracket 3 · locks the tableOpponents can't search librariesLockPlayers can't draw cards
Bracket 3 · locks the tableLockOpponents can't search librariesPlayers can't draw cardsPlayers can't gain life
Infinite self-millNear-infinite storm count
Bracket 3 · locks the tableLockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
+ 96 CARDS NOT IN PRECON
+ Ancient Tomb+ Angel's Grace+ Arcane Signet+ Archon of Emeria+ Arena of Glory+ Arid Mesa+ Aven Mindcensor+ Badlands+ Beseech the Mirror+ Blood Crypt+ Blood Moon+ Bloodstained Mire+ Boromir, Warden of the Tower+ Cavern of Souls+ Chancellor of the Annex+ Chrome Mox+ City of Brass+ Clarion Conqueror+ Cursed Totem+ Damping Sphere+ Dark Ritual+ Dauthi Voidwalker+ Deafening Silence+ Deflecting Swat+ Demonic Counsel+ Demonic Tutor+ Diabolic Intent+ Drana and Linvala+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Everybody Lives!+ Exotic Orchard+ Fellwar Stone+ Flooded Strand+ Gamble+ Gemstone Caverns+ Godless Shrine+ Hexing Squelcher+ High Noon+ Imperial Seal+ Lorehold, the Historian+ Lotho, Corrupt Shirriff+ Lotus Petal+ Luxury Suite+ Magus of the Moon+ Mana Confluence+ Mana Vault+ Maralen of the Mornsong+ Marsh Flats+ Momo, Friendly Flier+ Mornsong Aria+ Mox Diamond+ Opposition Agent+ Orcish Bowmasters+ Plateau+ Polluted Delta+ Possibility Storm+ Pyroblast+ Ragavan, Nimble Pilferer+ Raucous Theater+ Razaketh, the Foulblooded+ Red Elemental Blast+ Redirect Lightning+ Reprieve+ Rite of Flame+ Rule of Law+ Rune-Scarred Demon+ Sacred Foundry+ Scalding Tarn+ Scheming Symmetry+ Scrubland+ Sevinne's Reclamation+ Shadowy Backstreet+ Silence+ Simian Spirit Guide+ Sire of Insanity+ Smothering Tithe+ Swords to Plowshares+ Tainted Pact+ Talisman of Indulgence+ Tataru Taru+ Terror of the Peaks+ The One Ring+ The Speed Demon+ Tibalt's Trickery+ Valgavoth, Terror Eater+ Vampiric Tutor+ Vault of Champions+ Verdant Catacombs+ Vexing Bauble+ Vilis, Broker of Blood+ Voice of Victory+ Windswept Heath+ Wishclaw Talisman+ Wooded Foothills
- 71 PRECON CARDS NOT IN DECK
- Akoum Refuge- Akroma, Angel of Fury- Akroma's Vengeance- Angel of Despair- Angelic Arbiter- Anger- Archangel of Strife- Armillary Sphere- Avatar of Slaughter- Barren Moor- Basandra, Battle Seraph- Bathe in Light- Bladewing the Risen- Bojuka Bog- Boros Garrison- Boros Guildmage- Boros Signet- Cleansing Beam- Comet Storm- Congregate- Darksteel Ingot- Death by Dragons- Diabolic Tutor- Dragon Whelp- Dread Cacodemon- Duergar Hedge-Mage- Earthquake- Evincar's Justice- Evolving Wilds- Fallen Angel- Forgotten Cave- Furnace Whelp- Gwyllion Hedge-Mage- Lightkeeper of Emeria- Malfegor- Mana-Charged Dragon- Master Warcraft- Molten Slagheap- Mortify- Mother of Runes- Oni of Wild Places- Orim's Thunder- Oros, the Avenger- Orzhov Basilica- Orzhov Guildmage- Orzhov Signet- Path to Exile- Pyrohemia- Rakdos Carnarium- Rakdos Signet- Razorjaw Oni- Reiver Demon- Return to Dust- Righteous Cause- Rupture Spire- Secluded Steppe- Serra Angel- Shattered Angel- Soul Snare- Sulfurous Blast- Syphon Flesh- Syphon Mind- Tariel, Reckoner of Souls- Terminate- Vivid Meadow- Voice of All- Vow of Duty- Vow of Lightning- Vow of Malice- Wrecking Ball- Zoetic Cavern